The Future of Windows’ Graphics Technology

Last week we attended several presentations discussing the future of Windows graphics at WinHEC. What follows is culled from two presentations given during the graphics track on April 27th, 2005. David Blythe, one of the lead architects in the Windows Graphics and Gaming Technologies group, gave a talk titled "Windows Graphics Overview." The presentation on "Advances in Display and Composition Architecture for Longhorn" was given by Kam VedBrat, Lead Program Manager of the Windows Client Team and Greg Schechter, one of the Windows Client Team architects.

 

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